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2026-08-11
17:00
Tencent Music Entertainment Group Announces Second Quarter 2026 Unaudited Financial Results

SHENZHEN, China, Aug. 11, 2026 /PRNewswire/ -- Tencent Music Entertainment Group ("TME," or the "Company") (NYSE: TME and HKEX: 1698), the leading all-in-one music and audio entertainment platform in China, today announced its unaudited financial results for the second quarter ended June 30, 2026.

Second Quarter 2026 Financial Highlights

  • Total revenues were RMB8.93 billion (US$1.32 billion), representing a 5.8% year-over-year increase, primarily due to strong growth in revenues from music related services[1].
  • Revenues from music related services[1] were RMB7.61 billion (US$1.12 billion), representing 11.0% year-over-year growth, driven by solid growth in revenues from marketing and consumption services[2], such as offline performance related services, as well as revenues from membership services[3]. Revenues from membership services[3] were RMB4.79 billion (US$706 million), representing 8.1% year-over-year growth.
  • On an IFRS basis:
    • Net profit attributable to equity holders of the Company was RMB2.47 billion (US$364 million), compared with RMB2.41 billion in the same period of 2025.
    • Diluted earnings per ADS was RMB1.57 (US$0.23), compared with RMB1.55 in the same period of 2025.
  • On a non-IFRS basis:
    • Adjusted EBITDA[4] was RMB3.25 billion (US$480 million), representing 5.2% year-over-year growth.
    • Non-IFRS net profit attributable to equity holders of the Company[4] was RMB2.69 billion (US$396 million), representing 4.4% year-over-year growth.
    • Non-IFRS diluted earnings per ADS was RMB1.70 (US$0.25), up from RMB1.66 in the same period of 2025.
  • Total cash, cash equivalents, term deposits and short-term investments as of June 30, 2026 were RMB44.22 billion (US$6.52 billion).
  • In the second quarter of 2026, the Company repurchased 43.5 million ADSs with cash for an aggregate consideration of approximately US$400.0 million.

Mr. Cussion Pang, Executive Chairman of TME, commented, "Our second-quarter results reflect the continued strength of our content-and-platform strategy. Concerts, merchandise, and other IP-driven experiences drove another quarter of solid growth in our marketing and consumption services, underscoring our ability to unlock greater value from premium music IP. Our expansion into digital audio through the integration of Ximalaya broadened our reach and enriched our ecosystem. As the industry evolves, we continue to champion copyright protection, foster a healthy ecosystem, and safeguard the value of creative work."

Mr. Ross Liang, CEO of TME, continued, "Amid a rapidly evolving market, we remain steadfast in building an ecosystem where our users can discover, connect, and be inspired through music and audio experiences. Our focus on differentiated content and a vibrant community continues to deepen engagement with our core users, and SVIP membership continues to grow. The addition of Ximalaya is an exciting milestone that will allow us to deliver an even richer audio experience and serve our users more effectively. Together, we are shaping the future of music and audio entertainment and unlocking long-term growth."

Second Quarter 2026 Operational Highlights

Products & Services – Elevated the music experience through continuous product innovation, ecosystem integration, and thoughtful AI application, to expand user reach and deepen engagement. 

  • Enhanced the user experience through a more seamless discovery-to-playback journey, introducing vertical swipe-based discovery, video feeds, and expanded freemium access to drive higher daily time spent per user.
  • Expanded distribution and user acquisition through deeper integration with the broader Tencent ecosystem. We strengthened music content distribution through Weixin Video Accounts and improved click-through and conversion to our apps. We also collaborated with Weixin Pay to drive traffic to our lightweight apps, such as Bodian Music and Kugou Concept, which cater to users seeking a simpler music experience.
  • Harnessed AI agents to make music discovery more intuitive and personalized. We recently integrated with Weixin XiaoWei, and are pleased that by tapping into Weixin's massive user base, more users can discover songs, generate playlists, stream music with easy commands and instantly share favorite tracks with friends. Within QQ Music and Kugou Music, our upgraded AI agents now act as personal DJs, creating personalized playlists in real time that match what users want to hear in the moment.

IP-Centric Content Ecosystem – Deepened strategic partnerships, strengthened proprietary IP capabilities, and expanded presence in digital audio to reinforce long-term IP value. 

  • Expanded strategic partnerships beyond traditional music licensing to unlock greater value. 1) Deepened our partnerships with Dream Music Group, securing first-release for its top artists while expanding into new areas of collaborations including content co-creation, physical offerings, and offline experiences. 2) To enrich how users experience music beyond audio, we partnered with Huace Film & TV, RUYI FILM, and Zhejiang Satellite TV to bring original soundtracks and popular music variety shows to our platform, creating a more immersive connection between music and visual entertainment.
  • Advanced our proprietary content creation capabilities and deepened artist development efforts to support growth of IP-driven experiences. 1) Produced hit releases for leading artists and major IPs, including Zhou Shen's Blaze into Bloom, Liu Yuning's Borrow a Little Light from Ordinary Days, and the theme song for the hit animated film All Wishes Come True!. 2) Following rapper Zhou Yan's (GAI) successful EVOLUTION tour in Asia, we elevated his latest tour, REAL G, to stadium scale. We also supported renowned actor and singer Steven Zhang's first-ever arena tour, New Journey. 3) Made a strategic investment in THE BLACK LABEL to help artists deepen connection with Chinese audiences.
  • The addition of Ximalaya strengthened our position as a leading music and audio ecosystem. Its extensive content library broadened our user reach and enriched our SVIP offering. Meanwhile, we have begun the backend integration journey, laying the foundation for operational efficiency gains over time.

Holistic IP Value Creation – Extended the value of premium IPs beyond streaming through digital and physical experiences, deepening fan engagement and driving diversified growth.

  • Continued to enhance our SVIP offering with differentiated IP-driven benefits, driving growth in user scale, engagement, and consumption of premium ancillary experiences. New benefits, including digital albums and tailored gift packages for artists and groups such as RENJUN, Lay Zhang, aespa, and RIIZE[5], deepened fan engagement.
  • Expanded music IP into more immersive offline experiences, contributing to strong growth in concert-related revenue. 1) Hosted three fan meetings in Macau, China for SM Entertainment's trainee group, SMTR25, attracting tens of thousands of attendees and generating strong merchandise sales. 2) Building on last year's success, we scaled up our proprietary international IP event, TIMA, expanding to a much larger venue to welcome more fans amid growing enthusiasm.
  • Extended the value of music IP through end-to-end IP merchandise development and distribution. Physical releases from KUN, Chen Chusheng, Eazin Poe, and Zhou Shen were met with strong demand, highlighting fans' growing appetite for premium music collectibles.

Second Quarter 2026 Financial Review 

Total revenues increased by RMB491 million, or 5.8%, to RMB8.93 billion (US$1.32 billion) from RMB8.44 billion in the same period of 2025. The revenue generated from Ximalaya was RMB407 million (US$60 million)[6].

  • Revenues from music related services increased by 11.0% to RMB7.61 billion (US$1.12 billion), compared with RMB6.85 billion in the same period of 2025. The increase was driven by solid growth in revenues from marketing and consumption services, such as offline performance related services, as well as revenues from membership services. Revenues from membership services were RMB4.79 billion (US$706 million), representing 8.1% year-over-year growth, compared with RMB4.43 billion in the same period of 2025. The consolidation of Ximalaya contributed to the increase of our membership revenues. Additionally, our SVIP membership continued to expand and contributed to our membership revenue growth. Revenues from offline performances related services achieved robust year-over-year growth as we successfully staged several concerts for our strategically collaborated artists.
  • Revenues from social entertainment services and others decreased by 16.4% to RMB1.33 billion (US$196 million) from RMB1.59 billion in the same period of 2025.

Cost of revenues increased by 6.2% year-over-year to RMB4.98 billion (US$735 million), mainly due to increased costs related to offline performances, and higher long-form audio content costs due to expansion of content library. Meanwhile, revenue sharing fees decreased, resulting from declines in both revenue sharing ratio and revenues from social entertainment services. 

Gross margin was 44.2%, compared with 44.4% in the same period of 2025. The consolidation of Ximalaya had a positive impact to our gross margin of this quarter.

Total operating expenses increased by 12.0% year-over-year to RMB1.30 billion (US$191 million). Operating expenses as a percentage of total revenues increased to 14.5% from 13.7% in the same period of 2025. The increase was primarily due to the consolidation of Ximalaya, including the amortization of intangible assets arising from the acquisition.

On an IFRS basis, net profit and net profit attributable to equity holders of the Company for the second quarter of 2026 were RMB2.55 billion (US$376 million) and RMB2.47 billion (US$364 million), respectively. Basic and diluted earnings per American Depositary Shares ("ADS") for the second quarter of 2026 were RMB1.58 (US$0.23) and RMB1.57 (US$0.23), respectively. The Company had weighted averages of 1.56 billion basic and 1.58 billion diluted ADSs outstanding, respectively. Each ADS represents two of the Company's Class A ordinary shares.

On a non-IFRS basis, adjusted EBITDA for the second quarter of 2026 were RMB3.25 billion (US$480 million). Non-IFRS net profit was RMB2.78 billion (US$410 million) and non-IFRS net profit attributable to equity holders of the Company was RMB2.69 billion (US$396 million). Non-IFRS basic and diluted earnings per ADS were RMB1.72 (US$0.25) and RMB1.70 (US$0.25), respectively. Please refer to the section in this press release titled "Non-IFRS Financial Measures" for details.

As of June 30, 2026, the combined balance of the Company's cash, cash equivalents, term deposits and short-term investments amounted to RMB44.22 billion (US$6.52 billion), compared with RMB41.00 billion as of March 31, 2026.

Share Repurchase Program

Under our previously announced share repurchase programs, during the three months ended June 30, 2026, we repurchased a total of 43.5 million ADSs in the open market with cash for an aggregate consideration of approximately US$400.0 million at an average price of US$9.2 per ADS.

Environmental, Social, and Governance ("ESG")

We continued to enhance tailored music experiences for users of all ages. This quarter, we enhanced Youth Mode across our core products and introduced a curated, age-appropriate content library for younger users to safely discover and enjoy music.

Exchange Rate

This announcement contains translations of certain RMB amounts into U.S. dollars ("USD") at specified rates solely for the convenience of the reader. Unless otherwise stated, all translations from RMB to USD were made at the rate of RMB6.7851 to US$1.00, the noon buying rate in effect on June 30, 2026, in the H.10 statistical release of the Federal Reserve Board. The Company makes no representation that the RMB or USD amounts referred could be converted into USD or RMB, as the case may be, at any particular rate or at all. For analytical presentation, all percentages are calculated using the numbers presented in the financial statements contained in this earnings release.

Non-IFRS Financial Measures 

The Company uses non-IFRS financial measures for the period, including non-IFRS net profit, adjusted EBITDA(inc.SBC) and adjusted EBITDA, in evaluating its operating results and for financial and operational decision-making purposes. TME believes that non-IFRS financial measures help identify underlying trends in the Company's business that could otherwise be distorted by the effect of certain expenses that the Company includes in its profit for the period. TME believes that non-IFRS financial measures for the period provide useful information about its results of operations, enhances the overall understanding of its past performance and future prospects and allows for greater visibility with respect to key metrics used by its management in its financial and operational decision-making.

Non-IFRS financial measures for the period should not be considered in isolation or construed as an alternative to operating profit, net profit for the period or any other measure of performance or as an indicator of its operating performance. Investors are encouraged to review non-IFRS financial measures for the period and the reconciliation to its most directly comparable IFRS measure. Non-IFRS financial measures for the period presented here may not be comparable to similarly titled measures presented by other companies. Other companies may calculate similarly titled measures differently, limiting their usefulness as comparative measures to the Company's data. TME encourages investors and others to review its financial information in its entirety and not rely on a single financial measure.

Adjusted EBITDA(inc.SBC) for the period represents net profit for the period excluding income tax expense, finance cost, share of profit/loss of associates and joint ventures, other gains/losses, interest income, depreciation of property, plant and equipment and right-of-use assets, and amortization of intangible assets.

Adjusted EBITDA for the period represents net profit for the period excluding income tax expense, finance cost, share of profit/loss of associates and joint ventures, other gains/losses, interest income, depreciation of property, plant and equipment and right-of-use assets, amortization of intangible assets, and share-based compensation expenses.

Non-IFRS net profit for the period represents profit for the period excluding amortization of intangible and other assets arising from business acquisitions or combinations, share-based compensation expenses, net losses/gains from investments and related income tax effects.

Please see the "Unaudited Non-IFRS Financial Measures" included in this press release for a full reconciliation of adjusted EBITDA(inc.SBC), adjusted EBITDA and non-IFRS net profit for the period to its net profit for the period.

[1] Starting from the first quarter of 2026, "online music services" has been renamed to "music related services" to better reflect the nature of our businesses, including long-form audio. Such change does not affect the amounts of our historical revenue or its accounting treatment.

[2] As part of music related services, marketing and consumption services primarily consist of advertising, offline performance related services and artist-related merchandise sales.

[3] As part of music related services, membership services primarily consist of membership fees paid for membership benefits and privileges, including access to music and audio content, and other benefits and privileges within music related services.

[4] See the sections entitled "Non-IFRS Financial Measures" and "Unaudited Non-IFRS Financial Measures" for more information about the non-IFRS measures referred to within this announcement.

[5] Names grouped by artists and bands, sorted in alphabetical order by family names.

[6] On May 18, 2026, the Company completed the acquisition of Ximalaya. Its financial results from the acquisition date have been included in the Company's consolidated financial statements for the second quarter of 2026

About Tencent Music Entertainment

Tencent Music Entertainment Group (NYSE: TME and HKEX: 1698) is the leading all-in-one music and audio entertainment platform in China, operating the country's highly popular and innovative music and audio apps: QQ Music, Kugou Music, Kuwo Music, WeSing and Ximalaya. TME's mission is to create endless possibilities with music and technology. Powered by its content-and-platform dual-engine strategy, TME's expansive offerings extend the value of IP beyond online streaming into offline concerts, artist merchandise, and other IP-centric experiences. TME continuously innovates to deliver a seamless experience where users can discover, listen, sing, watch, perform, and connect across diverse scenarios, while unlocking the enduring value of music and audio IP. For more information, please visit ir.tencentmusic.com.

Safe Harbor Statement

This press release contains forward-looking statements. These statements are made under the "safe harbor" provisions of the U.S. Private Securities Litigation Reform Act of 1995. Statements that are not historical facts, including statements about the Company's beliefs and expectations, are forward-looking statements. Forward-looking statements involve inherent risks and uncertainties, and a number of factors could cause actual results to differ materially from those contained in any forward-looking statement. In some cases, forward-looking statements can be identified by words or phrases such as "may," "will," "expect," "anticipate," "target," "aim," "estimate," "intend," "plan," "believe," "potential," "continue," "is/are likely to" or other similar expressions. Further information regarding these and other risks, uncertainties or factors is included in the Company's filings with the SEC and the HKEX. All information provided in this press release is as of the date of this press release, and the Company does not undertake any duty to update such information, except as required under applicable law.

Investor Relations Contact 
Tencent Music Entertainment Group
[email protected]
+86 (755) 8601-3388 ext. 885034

 

TENCENT MUSIC ENTERTAINMENT GROUP

CONSOLIDATED INCOME STATEMENTS


















Three Months Ended June 30


Six Months Ended June 30




2025


2026


2025


2026




 RMB 


 RMB 


 US$ 


 RMB 


 RMB 


 US$ 




 Unaudited 


 Unaudited 


 Unaudited 


 Unaudited 


 Unaudited 


 Unaudited 




(in millions, except per share data)


(in millions, except per share data)

Revenues














Music related services*



6,854


7,605


1,121


12,658


14,119


2,081

Social entertainment services and others



1,588


1,328


196


3,140


2,709


399




8,442


8,933


1,317


15,798


16,828


2,480

Cost of revenues



(4,693)


(4,984)


(735)


(8,807)


(9,333)


(1,376)

Gross profit



3,749


3,949


582


6,991


7,495


1,105















Selling and marketing expenses



(216)


(236)


(35)


(415)


(507)


(75)

General and administrative expenses



(940)


(1,059)


(156)


(1,884)


(1,999)


(295)

Total operating expenses



(1,156)


(1,295)


(191)


(2,299)


(2,506)


(369)

Interest income 



254


229


34


551


475


70

Other gains, net



131


152


22


2,571


218


32

Operating profit



2,978


3,035


447


7,814


5,682


837















Share of net profit of investments accounted
for using equity method



16


37


5


39


30


4

Finance cost



(12)


(5)


(1)


(37)


(51)


(8)

Profit before income tax



2,982


3,067


452


7,816


5,661


834















Income tax expense



(515)


(514)


(76)


(961)


(971)


(143)

Profit for the period



2,467


2,553


376


6,855


4,690


691















Attributable to:














Equity holders of the Company



2,409


2,471


364


6,700


4,562


672

Non-controlling interests



58


82


12


155


128


19















Earnings per share for Class A and Class B
ordinary shares














Basic



0.79


0.79


0.12


2.19


1.47


0.22

Diluted



0.78


0.78


0.12


2.16


1.46


0.21















Earnings per ADS (2 Class A shares equal to 1 ADS)














Basic



1.57


1.58


0.23


4.38


2.94


0.43

Diluted



1.55


1.57


0.23


4.32


2.91


0.43















Shares used in earnings per Class A and Class B

ordinary share computation:














Basic



3,059,783,073


3,128,328,814


3,128,328,814


3,057,167,291


3,104,964,331


3,104,964,331

Diluted



3,102,937,547


3,151,215,721


3,151,215,721


3,098,531,942


3,132,392,396


3,132,392,396















ADS used in earnings per ADS computation














Basic



1,529,891,537


1,564,164,407


1,564,164,407


1,528,583,645


1,552,482,166


1,552,482,166

Diluted



1,551,468,773


1,575,607,860


1,575,607,860


1,549,265,971


1,566,196,198


1,566,196,198















* Starting from the first quarter of 2026, "online music services" has been renamed to "music related services" to better reflect the nature of our businesses, including long-form

audio. Such change does not affect the amounts of our historical revenue or its accounting treatment.

 

 

TENCENT MUSIC ENTERTAINMENT GROUP















REVENUES FROM MUSIC RELATED SERVICES














































Three Months Ended June 30


Six Months Ended June 30


















2025


2026


2025


2026


















 RMB 


 RMB 


 US$ 


 RMB 


 RMB 


 US$ 


















 Unaudited 


 Unaudited 


 Unaudited 


 Unaudited 


 Unaudited 


 Unaudited 


















(in millions)


(in millions)















Revenues from music related services




























Membership services*



4,434


4,792


706


8,718


9,360


1,379















Marketing and consumption services**



2,420


2,813


415


3,940


4,759


701


















6,854


7,605


1,121


12,658


14,119


2,081











































*As part of music related services, membership services primarily consist of membership fees paid for membership benefits and privileges, including access to music and audio content, and

other benefits and privileges within music related services.
















**As part of music related services, marketing and consumption services primarily consist of advertising, offline performance related services and artist-related merchandise sales.















 

 

TENCENT MUSIC ENTERTAINMENT GROUP


UNAUDITED NON-IFRS FINANCIAL MEASURES




















Three Months Ended June 30


Six Months Ended June 30





2025


2026


2025


2026





 RMB 


 RMB 


 US$ 


 RMB 


 RMB 


 US$ 





 Unaudited  


 Unaudited  


 Unaudited  


 Unaudited  


 Unaudited  


 Unaudited  





(in millions, except per share data)


(in millions, except per share data)


Profit for the period



2,467


2,553


376


6,855


4,690


691


Adjustments:















Income tax expense



515


514


76


961


971


143


Finance cost



12


5


1


37


51


8


Share of net profit of investments accounted for
using equity method



(16)


(37)


(5)


(39)


(30)


(4)


Operating profit



2,978


3,035


447


7,814


5,682


837


Other gains, net



(131)


(152)


(22)


(2,571)


(218)


(32)


Interest income 



(254)


(229)


(34)


(551)


(475)


(70)


Depreciation of property, plant and equipment and
right-of-use assets



40


45


7


78


80


12


Amortisation of intangible assets



314


379


56


589


677


100


Adjusted EBITDA(inc. SBC)



2,947


3,078


454


5,359


5,746


847


Share-based compensation



147


176


26


297


339


50


Adjusted EBITDA



3,094


3,254


480


5,656


6,085


897

















Profit for the period



2,467


2,553


376


6,855


4,690


691


Adjustments:















Amortization of intangible and other assets arising from
business acquisitions or combinations*



89


157


23


194


246


36


Share-based compensation



147


176


26


308


339


50


Gains from investments**



(2)


(28)


(4)


(2,377)


(30)


(4)


Income tax effects***



(61)


(77)


(11)


(114)


(131)


(19)


Non-IFRS Net Profit



2,640


2,781


410


4,866


5,114


754

















Attributable to:















Equity holders of the Company



2,574


2,686


396


4,698


4,959


731


Non-controlling interests



66


95


14


168


155


23

















Earnings per share for Class A and Class B
ordinary shares















Basic



0.84


0.86


0.13


1.54


1.60


0.24


Diluted



0.83


0.85


0.13


1.52


1.58


0.23

















Earnings per ADS (2 Class A shares equal to 1 ADS)















Basic



1.68


1.72


0.25


3.07


3.19


0.47


Diluted



1.66


1.70


0.25


3.03


3.17


0.47

















Shares used in earnings per Class A and Class B

ordinary share computation:















Basic



3,059,783,073


3,128,328,814


3,128,328,814


3,057,167,291


3,104,964,331


3,104,964,331


Diluted



3,102,937,547


3,151,215,721


3,151,215,721


3,098,531,942


3,132,392,396


3,132,392,396

















ADS used in earnings per ADS computation















Basic



1,529,891,537


1,564,164,407


1,564,164,407


1,528,583,645


1,552,482,166


1,552,482,166


Diluted



1,551,468,773


1,575,607,860


1,575,607,860


1,549,265,971


1,566,196,198


1,566,196,198






























































* Represents the amortization of identifiable assets, including intangible assets such as domain name, trademark, copyrights, supplier resources, corporate customer relationships and non-compete

agreement etc., and fair value adjustment on music content (i.e., signed contracts obtained for the rights to access to the music contents for which the amount was amortized over the contract

 period), resulting from business acquisitions or combination.

** Including the net gains/losses on deemed disposals/disposals of investments, fair value changes arising from investments, impairment provision of investments, other expenses in relation to

equity transactions of investments and the fair value changes of consideration liabilities related to the acquisition of Ximalaya.

*** Represents the income tax effects of Non-IFRS adjustments.

 

 

TENCENT MUSIC ENTERTAINMENT GROUP

CONSOLIDATED BALANCE SHEETS










As at December 31, 2025


As at June 30, 2026



 RMB 


 RMB 


 US$ 



 Audited 


 Unaudited 


 Unaudited 



(in millions)

ASSETS







Non-current assets







Property, plant and equipment


1,201


1,540


227

Land use rights


2,290


2,254


332

Right-of-use assets


287


322


47

Intangible assets


2,899


5,895


869

Goodwill


20,521


29,757


4,386

Investments accounted for using equity method 


1,659


2,691


397

Financial assets at fair value through other comprehensive income 

26,231


19,147


2,822

Other investments


303


934


138

Prepayments, deposits and other assets


365


445


66

Deferred tax assets


498


633


93

Term deposits


13,810


13,640


2,010



70,064


77,258


11,386








Current assets







Inventories


41


98


14

Accounts receivable


3,903


4,184


617

Prepayments, deposits and other assets


4,183


4,745


699

Other investments


83


72


11

Short-term investments


-


123


18

Term deposits


15,763


6,761


996

Restricted Cash 


15


8


1

Cash and cash equivalents


8,470


23,698


3,493



32,458


39,689


5,849








Total assets


102,522


116,947


17,236















EQUITY







Equity attributable to equity holders of the Company







Share capital


2


2


0

Additional paid-in capital


29,919


34,933


5,148

Shares held for share award schemes


(801)


(870)


(128)

Treasury shares 


(664)


(3,389)


(499)

Other reserves


22,450


16,478


2,429

Retained earnings


29,381


31,118


4,586



80,287


78,272


11,536

Non-controlling interests


2,763


2,801


413








Total equity


83,050


81,073


11,949








LIABILITIES







Non-current liabilities







Borrowings


-


7,142


1,053

Notes payables


3,497


3,390


500

Other payables and other liabilities


379


468


69

Deferred tax liabilities


504


1,462


215

Lease liabilities


200


218


32

Deferred revenue 


303


447


66



4,883


13,127


1,935








Current liabilities







Accounts payable 


6,284


6,716


990

Other payables and other liabilities


3,558


4,451


656

Borrowings


-


5,997


884

Current tax liabilities


1,092


999


147

Lease liabilities


116


137


20

Deferred revenue


3,539


4,447


655



14,589


22,747


3,352








Total liabilities


19,472


35,874


5,287








Total equity and liabilities


102,522


116,947


17,236








 

 

TENCENT MUSIC ENTERTAINMENT GROUP


CONDENSED CONSOLIDATED STATEMENTS OF CASH FLOWS


















Three Months Ended June 30


Six Months Ended June 30




2025


2026


2025


2026




 RMB 


 RMB 


 US$ 


 RMB 


 RMB 


 US$ 




 Unaudited  


 Unaudited  


 Unaudited  


 Unaudited  


 Unaudited  


 Unaudited  




(in millions)


(in millions)
















Net cash provided by operating activities 


1,638


2,864


422


4,157


5,196


766


Net cash (used in)/provided by investing activities 


(633)


(3,718)


(548)


(3,854)


2,932


432


Net cash (used in)/provided by financing activities


(2,056)


6,262


923


(2,512)


7,273


1,072


Net (decrease)/increase in cash and cash equivalents 


(1,051)


5,408


797


(2,209)


15,401


2,270


Cash and cash equivalents at beginning of the period


12,022


18,416


2,714


13,164


8,470


1,248


Exchange differences on cash and cash equivalents


28


(126)


(19)


44


(173)


(25)


Cash and cash equivalents at end of the period


10,999


23,698


3,493


10,999


23,698


3,493






























 

Information Provided by PR Newswire [Disclaimer]
16:56
China Literature Announces 2026 Interim Results

HONG KONG, Aug. 11, 2026 /PRNewswire/ -- China Literature Limited ("China Literature" or "the Company", stock code: 0772), a leading online literature and intellectual property ("IP") incubation platform in China, today announced its unaudited consolidated financial results for the six months ended June 30, 2026.

Results Highlights (1)(3)

  • Total revenues increased by 10.7% year-over-year to RMB3,531.4 million (USD518.5 million) in the first half of 2026.
    • Revenues from online business decreased by 7.3% year-over-year to RMB1,840.0 million (USD270.2 million).
    • Revenues from intellectual property operations and others increased by 40.3% year-over-year to RMB1,691.4 million (USD248.3 million).
  • On an IFRS basis:
    • Profit attributable to equity holders of the Company was RMB135.4 million (USD19.9 million), compared with RMB849.8 million in the first half of 2025, primarily the result of RMB300 million (USD44.0 million) in tax-related payments incurred by a subsidiary of the Company and the high base effect set by a RMB512 million after-tax gain on the deemed disposal of an investee during the prior year period.
    • Basic earnings per share were RMB0.13. Diluted earnings per share were RMB0.13.
  • On a non-IFRS (2) basis, which is intended to reflect core earnings by excluding certain one-time and/or non-cash items:
    • Profit attributable to equity holders of the Company was RMB258.8 million (USD38.0 million), compared with RMB507.8 million in the first half of 2025, primarily due to the RMB300 million (USD44.0 million) tax-related impact noted above.
    • Basic earnings per share were RMB0.26. Diluted earnings per share were RMB0.25.

Mr. Hou Xiaonan, Chief Executive Officer of China Literature, commented, "Today, two structural shifts are reshaping the entertainment industry: the continued rise of fragmented content consumption, and AI's disruptive impact on the broader content ecosystem. In response, we have continued to build on our core strengths while expanding our strategic presence in emerging sectors such as short dramas, AI-animated dramas, and IP merchandise. These efforts made solid progress and drove 41.9% year-over-year revenue growth in our IP operations business during the first half of the year.

In the first half of 2026, revenue from our short dramas and AI‑animated dramas exceeded RMB430 million, representing a 2.3‑fold year‑over‑year increase. This business now represents 27% of our IP operations revenue and has become a new growth engine. Notably, the proportion of our blockbuster short dramas was four times the market average; 46 AI‑animated drama titles surpassed 100 million views each, and the proportion of titles with over one million views was five times the industry average. We also launched Qidian Theater (起点剧场) in China and ToonScroll overseas to cultivate premium platforms for AI‑animated content. Meanwhile, our IP merchandise business maintained strong momentum, with GMV reaching RMB780 million, up more than 60% year-over-year. On the online content front, our premium reading ecosystem continued to flourish, attracting emerging writers and seeing established top‑tier writers release new, high‑quality works. We also introduced the Buddy series of vertical AI agents for creative industries, embedding AI across the entire content creation lifecycle. Looking ahead, powered by our 'IP + AI' engine, we are accelerating the high‑quality transformation of stories from texts into visual content, leveraging the synergy between technology and creativity to unlock the next decade of IP value creation."

Notes:

(1) Figures stated in USD are based on USD1 to RMB6.8109.

(2) Non-IFRS adjustments exclude share-based compensation, M&A related impact such as net gains or losses from investee companies, amortization of intangible assets and impairment provisions, as well as related income tax effects.

(3) Certain figures included in this press release have been subject to rounding adjustments. Accordingly, figures shown as totals may not be an arithmetic aggregation of the figures shown in the breakdown items.

Financial Review

Revenues increased by 10.7% year-over-year to RMB3,531.4 million (USD518.5 million).

Revenues from online business were RMB1,840.0 million (USD270.2 million), compared with RMB1,985.4 million in the first half of 2025.

  1. Online business revenues from self-owned platform products were RMB1,623.4 million (USD238.4 million), compared with RMB1,746.0 million in the first half of 2025, mainly due to competitive pressure which led to increased proportion of lower-monetizing free-to-read content and a shift in content distribution from online reading to short dramas and AI-animated dramas on our self-operated products within the Weixin ecosystem.
  2. Online business revenues from channels on Tencent products were RMB84.9 million (USD12.5 million), compared with RMB97.1 million in the first half of 2025, primarily due to a decline in advertising revenues from free-to-read content on Tencent's channels.
  3. Online business revenues from third-party platforms were RMB131.7 million (USD19.3 million), compared with RMB142.2 million in the first half of 2025, mainly driven by lower revenues received from third-party distribution partners.

Revenues from IP operations and others increased by 40.3% year-over-year to RMB1,691.4 million (USD 248.3 million).

  1. Revenues from IP operations increased by 41.9% year-over-year to RMB1,613.9 million (USD237.0 million), primarily driven by rapid growth across multiple business lines, including short dramas, AI-animated dramas, TV series, and IP merchandise products. In particular,
    • Revenues from short dramas and AI-animated dramas exceeded RMB430 million (USD63.1 million), representing a year-over-year increase of 2.3 times, accounting for approximately 27% of IP operations revenues.
    • GMV of IP merchandise products increased by over 60% year-over-year to RMB780 million (USD114.5 million).
  2. Revenues from the "others" category, mainly generated by sales of physical books, increased by 14.4% year-over-year to RMB77.4 million (USD11.4 million).

Cost of revenues increased by 10.2% year-over-year to RMB1,739.3 million (USD255.4 million). The increase was primarily driven by higher production costs for short dramas, AI-animated dramas, and TV and web series which were in line with revenue growth during a period of higher content releases.

Gross profit increased by 11.1% year-over-year to RMB1,792.1 million (USD263.1 million). Gross margin increased from 50.5% to 50.7% year-over-year.

Selling and marketing expenses increased by 9.6% year-over-year to RMB1,011.4 million (USD148.5 million), mainly driven by higher marketing and promotional spending to support the expansion of our IP businesses. As a percentage of revenues, selling and marketing expenses were 28.6% in the first half of 2026, compared with 28.9% in the prior year period.

General and administrative expenses increased by 15.5% year-over-year to RMB560.0 million (USD82.2 million), primarily due to higher personnel and administrative expenses related to scaling our IP businesses. As a percentage of revenues, general and administrative expenses were 15.9% in the first half of 2026, compared with 15.2% in the prior year period.

Net other losses were RMB25.0 million (USD3.7 million), compared with net other gains of RMB582.5 million in the first half of 2025. The change was mainly due to RMB134 million (USD19.6 million) of late-payment tax surcharges incurred by a subsidiary of the Company in the first half of 2026 (see income tax section for the full impact of this matter), compared with RMB597.6 million of net gains before tax recognized on the deemed disposal of an investee in the first half of 2025.

Interest income was RMB81.3 million (USD11.9 million), compared with RMB81.9 million in the first half of 2025.

Net provision for impairment losses on financial assets was RMB6.2 million (USD0.9 million) on a net basis, mainly related to IP businesses.

Operating profit was RMB270.8 million (USD39.8 million), compared with RMB875.8 million in the first half of 2025. On a non-IFRS basis, operating profit was RMB367.2 million (USD53.9 million), compared with RMB448.7 million in the first half of 2025.

Income tax expense increased from RMB149.5 million in the first half of 2025 to RMB224.9 million (USD33.0 million) in the first half of 2026, primarily due to RMB166 million (USD24.4 million) in supplementary income tax payments by a subsidiary of the Company. Together with the related late-payment tax surcharges of RMB134 million (USD19.6 million, recorded in other losses), these items reduced profit attributable to equity holders of the Company by RMB300 million (USD44.0 million).

Profit attributable to equity holders of the Company was RMB135.4 million (USD19.9 million), compared with RMB849.8 million in the first half of 2025. On a non-IFRS basis, profit attributable to equity holders of the Company was RMB258.8 million (USD38.0 million), compared with RMB507.8 million in the first half of 2025, largely due to the RMB300 million (USD44.0 million) tax-related impact noted above.

Key Operating Information

  • Average MAUs on self-owned platform products and self-operated channels on Tencent products were 134.1 million, compared with 141.3 million in the first half of 2025.
    1. MAUs on self-owned platform products increased by 0.8% year-over-year from 102.7 million to 103.5 million, remaining broadly stable.
    2. MAUs on self-operated channels on Tencent products decreased by 20.5% year-over-year from 38.5 million to 30.6 million, primarily due to our continued shift of core content distribution to our own platform products, leading to lower activity on Tencent's channels.
  • Average MPUs on self-owned platform products and self-operated channels on Tencent products were 8.2 million, compared with 9.2 million in the first half of 2025, primarily due to an increased proportion of free-to-read content on our self-owned platform products, resulting in a change in user mix and a corresponding decline in the number of paying users.
  • Monthly ARPU increased by 4.5% year-over-year to RMB32.7, mainly due to a mix effect resulting from lower-ARPU users shifting to free-to-read content.

Other Key Information

  • EBITDA was RMB302.6 million (USD44.4 million), compared with RMB318.2 million in the first half of 2025. Adjusted EBITDA was RMB384.2 million (USD56.4 million), compared with RMB386.9 million in the first half of 2025.
  • As of June 30, 2026, the Company's net cash position was RMB986.14 million (USD1,447.9 million), compared with RMB943.60 million as of December 31, 2025.

Business Highlights

IP Creation

Our online reading ecosystem continues to serve as a "super reservoir" of premium content.

In the first half of 2026, our platform attracted approximately 240,000 new writers, generated over 460,000 online literature works, and added more than 30 billion characters, securing a strong source of content supply. Emerging-generation writers are gaining momentum: among newly signed writers who generated more than RMB1 million in revenue during the first half of the year, those under 30 accounted for 57%, representing a 49% increase year-over-year. Promising works continued to emerge. On Qidian, the number of titles receiving user collections increased by 37% year-over-year, while the number of titles receiving monthly tickets grew 26% year-over-year. With the return of a series of top-tier Platinum and Phenomenal writers, two new titles attracted more than 200,000 readers each on their first day of launch, setting new records for debut performance on the platform.

IP Visualization

We accelerated the transformation from text to visual content. In the first half of 2026, while solidifying our traditional strengths in film, drama series, and animation, we also stepped up our efforts in emerging segments such as short dramas and AI-animated dramas, resulting in exceptional growth. Revenue from short dramas and AI-animated dramas exceeded RMB430 million, representing a 2.3-fold year-over-year increase.

In the premium drama series and film segment, several drama series adapted from China Literature's IPs premiered this year, including top-tier titles such as "Blossoms of Power (百花杀)," "The Heir (家业)," and "Ashes to Crown (翘楚)." All of these titles ranked among the top titles on platform popularity charts during their respective broadcasting periods. Meanwhile, we also released our self-produced drama series "No Pain No Gain (年少有为)," "The Devil Between Us (除恶)," and "Lady Liberty (爱情没有神话)." These titles broke new ground across genres such as urban drama and crime drama, winning both critical acclaim and strong audience traction.

In the animation segment, we released sequels of classic animated titles, including "Battle Through the Heavens (斗破苍穹)," "The Outcast (一人之下)," "Almighty Mage (全职法师)," and "Stellar Transformations (星辰变)." All of these titles ranked among the top titles on platform popularity charts during their respective broadcasting periods. Among them, "The Outcast (一人之下)" achieved a popularity index of over 21,800 on Tencent Video, making it the most popular 2D animated series on the platform in the past three years. According to Enlightent, since the beginning of 2026, eight of the top 10 animation series by cumulative views across all platforms were adapted from China Literature's IPs, further demonstrating our market influence in animation content.

In the short drama and AI-animated drama segment, we achieved major breakthroughs. In the first half of 2026, we launched over 90 short dramas, including many breakout hits. In male-oriented genres, "The Invisible Bodyguard (隐身侍卫)" was a blockbuster, with a popularity index exceeding 100 million and total views across all platforms surpassing 5 billion. In female-oriented genres, sequels of our original "Sweet Wife (甜妻)" IP performed strongly, setting a benchmark for commercialization. In the AI-animated drama segment, our top-tier title "Three Thousand Shelters (三千庇护)" surpassed 3 billion views across all platforms, driving the original novel into the top 10 of the bestseller ranking on Qidian. We also explored opportunities to develop premium AI-animated drama platforms, launching "Qidian Theater (起点剧场)" and "ToonScroll" in China and overseas, respectively. All these achievements were driven by China Literature's extensive IP library, strong creator ecosystem, and robust capabilities in IP development across the industry chain.

IP Commercialization and Monetization

In the first half of 2026, our IP merchandise business continued to maintain rapid growth, with GMV reaching RMB780 million, representing a year-over-year increase of more than 60%. This growth was driven by our continued enhancement across four core areas: product, channel, operation, and ecosystem.

  • Product: We strengthened our presence in the light-and-soft merchandise category, which is characterized by high-frequency purchases and strong repeat purchase rates, while expanding into new categories such as plush toys, lifestyle products, and precious metals. Our design excellence and supply chain efficiency enabled us to deliver a steady stream of high-quality products, positioning "Yuewen Goods" as one of the leading brands in China's anime merchandise market.
  • Channel: We strengthened our self-operated online sales network, including mini-programs, live-streaming rooms, and flagship e-commerce stores. We also optimized our offline store network and deepened collaboration with our channel partners. These efforts led to improvements in both channel profitability and brand control. We also continued to enhance our sales velocity and supply chain management, improving inventory turnover efficiency and translating sales growth into solid profit contribution.
  • Operation: We launched campaigns around iconic IP characters, driving deeper fan engagement and stronger consumer conversion. During the first half of the year, we organized the "Glory Pilgrimage (荣光巡礼)" pop-up event in four cities to celebrate the birthday of Ye Xiu, the leading character of "The King's Avatar (全职高手)." We also launched "The Outcast Boy Group (异人男团)," bringing "The Outcast (一人之下)" IP to a broader audience through idol-style marketing and deepening the emotional connection between the IP and users.
  • Ecosystem: We accelerated the expansion of our overseas channels. Together with our partners, we opened our first global collectible toy concept store in Singapore, while selected products on the overseas online store for "Lord of the Mysteries (诡秘之主)" sold out shortly after launch. The popularity of our hit merchandise further amplified the appeal of our IPs, driving users back to our content ecosystem spanning online reading, animation, and drama series.

In the game segment, we launched multiple IP crossover collaborations in the first half of the year, all of which were well received. Partnerships including "The King's Avatar (全职高手)" × "Peacekeeper Elite (和平精英)" and "Soul Land (斗罗大陆)" × "Peacekeeper Elite (和平精英)" generated strong market buzz and engagement. Looking ahead, game adaptations of major IPs such as "Lord of the Mysteries (诡秘之主)" and "My Heroic Husband (赘婿)" are expected to be launched soon.

Widespread Application of AI Technology

At China Literature, AI is not confined to a single application. We have deeply integrated it into every stage of the content creation journey, from creative ideation to global user reach.

We launched the Buddy series of AI agents, purpose-built for the creative content industry, and upgraded three core products: NovelBuddy (作家助手), DramaBuddy (漫剧助手), and IPBuddy (版权助手), to provide content creators and operators with a comprehensive suite of AI-powered tools.

  • NovelBuddy: Designed for online literature creators, NovelBuddy provides AI-assisted writing support, as well as copyright protection and anti-plagiarism services, helping safeguard creators' rights.
  • DramaBuddy: Focusing on AI-animated drama production, DramaBuddy covers the entire process, including creative ideation, content production, and project management, enabling the scalable production of premium AI-animated dramas.
  • IPBuddy: Serving as the "all-seeing eye" of our in-house copyright team, IPBuddy enables the value assessment of a title within minutes and greatly improves the efficiency of selecting IP for adaptation and commercialization.

Meanwhile, AI has accelerated our global expansion. As of June 30, 2026, more than 30,000 AI-translated works were available on our WebNovel platform, contributing 40% of the platform's novel revenue during the first half of the year. AI also facilitated a 160% year‑over‑year increase in revenues for WebNovel's works in less‑commonly spoken languages, enabling Chinese stories to reach global multilingual audiences more efficiently.

Outlook

Over the past two decades, the internet has lowered the barriers to literary creation and underpinned China Literature's growth into the company it is today. We believe that over the next two decades, AI will become a crucial tool for extending creators' capabilities and unlocking a step change in value across the content ecosystem. Deeply integrating AI into the creation process and driving growth through technology form our core strategy for the future, as well as a vital path to amplifying IP value. Through AI, we aim to help great stories realize their full potential. At the same time, we recognize that, as AI becomes more capable, original human creativity will become even scarcer and more valuable. That is why China Literature will continue to strengthen its support for original creators, ensuring that technology empowers creativity and that great stories can flourish for generations to come.

About China Literature Limited

China Literature is dedicated to building a deep and immersive intellectual property ("IP") universe for the Mandarin-speaking world. It incubates original IPs from its online literature platform, which are subsequently adapted to a range of digital entertainment mediums, including comics, animation, film, TV series, web series, games, short dramas and AI-animated dramas. The virtual world created by these digital offerings becomes an inseparable part of a user's daily life. China Literature creates and promotes IPs mainly through Qidian Reading and QQ Reading, its leading online literature platforms, as well as New Classics Media, a renowned film and TV drama series production house in China. China Literature collaborates with Tencent, its shareholder and strategic partner, as well as other third-party partners to distribute and develop IP content and to enhance the value of its IP. Many of the Company's online literature works have been successfully adapted into animation, TV series, web series, films, games, short dramas and AI-animated dramas, including Joy of Life, Candle in the Tomb, Soul Land, The King's Avatar and My Heroic Husband. China Literature's rich and extensive content library as well as its unparalleled capability and resources to adapt IP into various entertainment formats is a significant competitive advantage that lies at the core of its business model. For more information, please visit http://ir.yuewen.com/.

Non-IFRS Financial Measures

To supplement the consolidated financial statements of the Company prepared in accordance with IFRS, certain non-IFRS financial measures, namely non-IFRS operating profit, non-IFRS operating margin, non-IFRS profit for the period, non-IFRS net margin, non-IFRS profit attributable to equity holders of the Company, non-IFRS basic EPS, and non-IFRS diluted EPS, have been presented as additional financial measures in this press release for the convenience of readers. These unaudited non-IFRS financial measures should be considered in addition to, and not as a substitute for, measures of the Company's financial performance prepared in accordance with IFRS. These non-IFRS measures may be defined differently from similar terms used by other companies. In addition, non-IFRS adjustments include relevant adjustments for the Company's material associates based on available published financials of those associates, or estimates made by the Company's management based on available information, expectations, assumptions and premises.

Our management believes that the presentation of these non-IFRS financial measures, when shown in conjunction with the corresponding IFRS measures, provides useful information to investors and management regarding the financial and business trends relating to the Company's financial condition and results of operations. Our management also believes that the non-IFRS financial measures are useful in evaluating the Company's operating performances. From time to time, there may be other items that the Company may include or exclude in reviewing its financial results.

Forward-Looking Statements

This press release contains forward-looking statements relating to the industry and business outlook, forecast business plans and growth strategies of the Company. These forward-looking statements are based on information currently available to the Company and are stated herein on the basis of the outlook at the time of this press release. They are based on certain expectations, assumptions and premises, some of which are subjective or beyond our control. These forward-looking statements may prove to be incorrect and may not be realized in future. Underlying the forward-looking statements is a large number of risks and uncertainties. Further information regarding these risks and uncertainties is included in our other public disclosure documents on our corporate website.

 

 

CHINA LITERATURE

CONSOLIDATED INCOME STATEMENT








Six months ended June 30,



2026


2025



(RMB in million, unless specified)

Revenues





Online business(1)

1,840.0


1,985.4


Intellectual property operations and others(2)

1,691.4


1,205.2



3,531.4


3,190.6

Cost of revenues

(1,739.3)


(1,578.2)

Gross profit

1,792.1


1,612.4


Gross margin

50.7 %


50.5 %

Interest income

81.3


81.9

Other (losses)/gains, net

(25.0)


582.5

Selling and marketing expenses

(1,011.4)


(922.4)

General and administrative expenses

(560.0)


(484.7)

Net (provision for)/ reversal of impairment losses

on financial assets

(6.2)


6.2

Operating profit

270.8


875.8


Operating margin

7.7 %


27.4 %

Finance income/(costs), net

0.5


(4.0)

Share of net profit of associates and joint ventures

88.8


127.3

Profit before income tax

360.1


999.0

Income tax expense

(224.9)


(149.5)

Profit for the period

135.2


849.6


Net margin

3.8 %


26.6 %

Profit attributable to:





Equity holders of the Company

135.4


849.8


Non-controlling interests

(0.2)


(0.2)



135.2


849.6

Earnings per share




(in RMB per share)




- Basic earnings per share

0.13


0.84

- Diluted earnings per share

0.13


0.83







Notes:

(1) Revenues from online business primarily reflect revenues from online paid reading, online advertising and distribution of third-party online games on our platform.

(2) Revenues from intellectual property operations and others primarily reflect revenues from production and distribution of TV, web and animated series, films, short
dramas, AI-animated drams, licensing of copyrights, operation of self-operated online games, sales of IP merchandise products and sales of physical books.

 

 

 

CHINA LITERATURE

CONSOLIDATED STATEMENT OF COMPREHENSIVE INCOME








Six months ended June 30,



2026


2025



(RMB in million)




Profit for the period

135.2


849.6

Other comprehensive income, net of tax:




Item that may be subsequently reclassified to profit or loss





Share of other comprehensive income of an associate


0.2


Transfer of share of other comprehensive income to profit or
     loss upon deemed disposal of an associate


(1.3)


Currency translation differences

29.2


49.9






Item that will not be reclassified to profit or loss





Net (losses)/gains from changes in fair value of financial
    assets at fair value through other comprehensive income

(40.9)


24.4


Currency translation differences

(99.1)


(55.1)



(110.8)


18.1

Total comprehensive income for the period

24.4


867.7

Total comprehensive income attributable to:





Equity holders of the Company

24.6


867.9


Non-controlling interests

(0.2)


(0.2)


24.4


867.7

 

 

CHINA LITERATURE

SEGMENT INFORMATION








Six months ended June 30,



2026


2025



(RMB in million, except percentages)

Revenues





Online business

1,840.0


1,985.4


Intellectual property operations and others

1,691.4


1,205.2


Total revenues

3,531.4


3,190.6






Cost of revenues





Online business

(874.9)


(995.9)


Intellectual property operations and others

(864.4)


(582.3)


Total cost of revenues

(1,739.3)


(1,578.2)






Gross profit


Online business

965.1


989.5


Intellectual property operations and others

827.0


622.9


Total gross profit

1,792.1


1,612.4






Gross margin





Online business

52.5 %


49.8 %


Intellectual property operations and others

48.9 %


51.7 %


Total gross margin

50.7 %


50.5 %

 

 

CHINA LITERATURE

CONSOLIDATED STATEMENT OF FINANCIAL POSITION








As of



June 30, 2026


December 31, 2025



(RMB in million)

ASSETS




Non-current assets





Property, plant and equipment

65.9


67.9


Right-of-use assets

160.6


173.5


Intangible assets

4,256.9


4,295.7


Investments in associates and joint ventures

442.2


577.4


Financial assets at fair value through profit or loss

936.7


1,324.1


Financial assets at fair value through other
     comprehensive income

669.6


648.1


Deferred income tax assets

481.6


458.1


Prepayments, deposits and other assets

186.6


188.4


Term deposits

2,212.2


1,709.0



9,412.3


9,442.0

Current assets





Inventories

615.2


576.6


Television series and film rights

520.6


649.4


Financial assets at fair value through profit or loss

2,028.9


2,735.3


Trade and notes receivables

1,550.0


1,905.0


Prepayments, deposits and other assets

1,561.9


1,283.0


Restricted bank deposits


4.5


Term deposits

3,002.8


3,303.5


Cash and cash equivalents

2,617.4


1,683.7



11,896.9


12,141.1

Total assets

21,309.2


21,583.1






EQUITY




Capital and reserves attributable to equity holders of
       the Company





Share capital

0.6


0.6


Treasury shares

(151.9)



Shares held for RSU scheme

(14.6)


(14.6)


Share premium

15,963.1


15,969.2


Other reserves

2,085.2


2,117.7


Accumulated losses

(411.6)


(547.0)



17,470.8


17,526.0

Non-controlling interests

3.2


1.4

Total equity

17,474.0


17,527.4





As of



June 30, 2026


December 31, 2025



(RMB in million)

LIABILITIES




Non-current liabilities





Lease liabilities

98.8


116.8


Long-term payables

19.0


16.3


Deferred income tax liabilities

123.3


124.7


Deferred revenue

18.5


19.6



259.5


277.4

Current liabilities





Lease liabilities

57.7


64.5


Trade payables

1,241.1


1,210.4


Other payables and accruals

982.5


1,102.0


Deferred revenue

973.7


989.7


Current income tax liabilities

166.1


232.6


Financial liabilities at fair value through profit or loss

154.5


179.0



3,575.6


3,778.3

Total liabilities

3,835.1


4,055.7

Total equity and liabilities

21,309.2


21,583.1

 

 

CHINA LITERATURE

RECONCILIATION OF OPERATING PROFIT TO EBITDA AND ADJUSTED EBITDA



Six months ended June 30,


2026


2025


(RMB in million)

Reconciliation of operating profit to EBITDA and
     adjusted EBITDA:




Operating profit

270.8


875.8

Adjustments:




Interest income

(81.3)


(81.9)

Other losses/(gains), net

25.0


(582.5)

Depreciation of property, plant and equipment

18.4


18.8

Depreciation of right-of-use assets

29.3


34.2

Amortization of intangible assets

40.3


53.8

EBITDA

302.6


318.2

Adjustments:




Share-based compensation

78.9


65.9

Expenditures related to acquisitions

2.7


2.7

Adjusted EBITDA

384.2


386.9

 

 

CHINA LITERATURE

RECONCILIATIONS OF IFRS TO NON-IFRS RESULTS






Six months ended June 30, 2026



Adjustments



As
reported

Share-
based
compensation

Net losses
from investments
and acquisitions(1)

Amortization
of intangible
assets(2)

Tax effect

Non-IFRS



(RMB in million, unless specified)


Operating profit

270.8

78.9

7.2

10.2

-

367.2


Profit for the period

135.2

78.9

7.2

10.2

27.1

258.6


Profit attributable to equity
holders of the Company

135.4

78.9

7.2

10.2

27.1

258.8


Earnings per share (RMB per
share)








- basic

0.13





0.26


- diluted

0.13





0.25


Operating margin

7.7 %





10.4 %


Net margin

3.8 %





7.3 %











Six months ended June 30, 2025



Adjustments



As
reported

Share-
based
compensation

Net (gains)
from investments
and acquisitions(1)

Amortization
of intangible
assets(2) 

Tax effect

Non-IFRS


(RMB in million, unless specified)


Operating profit

875.8

65.9

(502.5)

9.5

-

448.7

Profit for the period

849.6

65.9

(502.5)

9.5

85.2

507.6

Profit attributable to equity
holders of the Company

849.8

65.9

(502.5)

9.5

85.2

507.8

Earnings per share (RMB per
share)







- basic

0.84





0.50

- diluted

0.83





0.50

Operating margin

27.4 %





14.1 %

Net margin

26.6 %





15.9 %








Notes:

(1)    This item mainly includes gains on disposal and deemed disposal, impairment provisions and fair value changes arising from our investee companies, fair value changes of consideration liabilities related to the acquisition of NCM, and compensation costs for certain employees and former owners related to acquisitions.

(2)    Represents amortization of intangible assets and TV series and film rights resulting from acquisitions.

 

 

 

Information Provided by PR Newswire [Disclaimer]
16:39
閱文集團公佈2026年中期業績

香港2026年8月11日 /美通社/ -- 中國領先的在線閱讀和版權(「IP」)培育平台閱文集團(「閱文」或「公司」,股份代號:0772.HK)今日公佈了截至2026年6月30日止六個月的未經審核綜合財務業績。

業績摘要(1)(3)

  • 2026年上半年總收入同比增加10.7%至人民幣35.314億元(5.185億美元)。
    - 在線業務收入同比下降7.3%至人民幣18.400億元(2.702億美元)。
    - IP運營及其他收入同比增加40.3%至人民幣16.914億元(2.483億美元)。 
  • 按國際財務報告準則:
    - 本公司權益持有人應佔盈利為人民幣1.354億元(1,990萬美元),而去年同期為人民幣8.498億元,主要由於本公司一間附屬公司本期支付了人民幣3億元(4,400萬美元)稅務相關款項,而去年同期確認了因視作出售一間被投資公司而產生的約人民幣5.12億元稅後淨收益,造成高基數效應。
    - 每股基本盈利為人民幣0.13元,每股攤薄盈利為人民幣0.13元。
  • 按非國際財務報告準則(2),撇除若干一次性及/或非現金項目的影響,以反映核心業務的表現:
    - 本公司權益持有人應佔盈利為人民幣2.588億元(3,800萬美元),而去年同期為人民幣5.078億元,主要由於上述提到的人民幣3億元(4,400萬美元)稅務相關款項的影響所致。
    - 每股基本盈利為人民幣0.26元,每股攤薄盈利為人民幣0.25元。

閱文首席執行官侯曉楠先生表示:「當下,用戶碎片化內容消費的持續攀升,以及AI技術對整個行業生態的顛覆性重塑,已成為文娛行業不可忽視的兩大結構性變化。順應這種趨勢,我們在夯實既有業務優勢的基礎上,在短劇、AI漫劇以及IP衍生品等新業態上堅定戰略佈局,並取得了積極進展,推動上半年IP運營業務收入同比增長41.9%。

2026年上半年,我們的短劇與AI漫劇業務收入突破人民幣4.3億元,同比增長2.3倍,佔IP運營業務收入的27%,成為新的增長引擎。我們短劇的爆款比例達市場均值的四倍;AI漫劇46部播放量破億,百萬播放率更是達到行業均值的五倍。我們還在海內外分別推出『起點劇場』和『ToonScroll』,積極探索精品漫劇平台的發展機會。與此同時,IP衍生品業務保持強勁增勢,GMV達到人民幣7.8億元,同比增長超60%。在線業務方面,我們的精品內容生態持續繁榮,年輕作家不斷湧現,頭部作家持續推出高品質新作。近期我們亦推出了文創垂直AI智能體Buddy系列,以AI深度賦能創作全鏈路。未來,以『IP+AI』為引擎,我們正推動內容從文字向視覺的高品質轉化,開啟IP價值創造的下一個黃金十年。」

 附註:
(1)以美元計價的數字基於1美元:人民幣6.8109元。
(2)非國際財務報告準則撇除股份酬金,併購帶來的效應如來自投資公司的損益淨額、無形資產攤銷和減值撥備,以及相關所得稅影響。
(3)本新聞稿所載若干金額數字已約整,因此若干總數未必等於分項數額的算數總和。

財務回顧

總收入同比增加10.7%至人民幣35.314億元(5.185億美元)。

在線業務收入為人民幣18.400億元(2.702億美元),2025年上半年為人民幣19.854億元。
i)自有平台產品在線業務收入為人民幣16.234億元(2.384億美元),2025年上半年為人民幣17.460億元,主要由於受競爭影響,公司在微信生態內的自營產品中,變現效率較低的免費閱讀內容比例有所增加,以及內容分發從在線閱讀轉向短劇及AI漫劇。
ii)騰訊產品渠道在線業務收入為人民幣8,490萬元(1,250萬美元),2025年上半年為人民幣9,710萬元,主要由於騰訊渠道內免費閱讀內容的廣告收入減少所致。
iii)第三方平台在線業務收入為人民幣1.317億元(1,930萬美元),2025年上半年為人民幣1,422億元,主要源於來自第三方分銷合作夥伴收入的減少。

IP運營及其他收入同比增加40.3%至人民幣16.914億元(2.483億美元)。
i)IP運營收入同比增加41.9%至人民幣16.139億元(2.370億美元),主要受短劇、AI漫劇、電視劇及IP衍生品等多條業務線快速增長所帶動。其中:

  • 短劇及AI漫劇的收入超過人民幣4.3億元(6,310萬美元),同比增加2.3倍,約佔IP運營收入的27%。
  • IP衍生品業務的GMV同比增長超過60%至人民幣7.8億元(1.145億美元)。

ii)其他收入同比增加14.4%至人民幣7,740萬元(1,140萬美元),該等收入主要來自紙質圖書的銷售。

收入成本同比增加10.2%至人民幣17.393億元(2.554億美元),主要由於短劇、AI漫劇、電視劇和網絡劇的製作成本上升,與上線內容增加所帶來的收入增長一致。

毛利同比增加11.1%至人民幣17.921億元(2.631億美元)。毛利率同比從50.5%提升至50.7%。

銷售及營銷開支同比增加9.6%至人民幣10.114億元(1.485億美元),主要由於為支持IP業務的擴展,營銷及推廣開支有所增加。2026年上半年銷售及營銷開支佔收入的百分比為28.6%,去年同期則為28.9%。

一般及行政開支同比增加15.5%至人民幣5.600億元(8,220萬美元),主要受與IP業務擴張相關的人員及行政開支增加所致。2026年上半年一般及行政開支佔收入的百分比為15.9%,去年同期則為15.2%。

其他虧損淨額為人民幣2,500萬元(370萬美元),2025年上半年其他收益淨額為人民幣5.825億元。這一科目的變化主要是由於本公司一間附屬公司於2026年上半年產生了稅費滯納金人民幣1.34億元(1,960萬美元,有關此事項的全部影響請參閱所得稅部分內容),而2025年上半年則確認了一筆因視作出售一間被投資公司而產生的稅前淨收益人民幣5.976億元。

利息收入為人民幣8,130萬元(1,190萬美元),2025年上半年則為人民幣8,190萬元。

金融資產減值虧損撥備淨額為人民幣620萬元(90萬美元),主要與IP運營業務有關。

經營盈利為人民幣2.708億元(3,980萬美元),2025年上半年則為人民幣8.758億元。按非國際財務報告準則計量,經營盈利為人民幣3.672億元(5,390萬美元),2025年上半年則為人民幣4.487億元。

所得稅開支由2025年上半年的人民幣1.495億元增加至2026年上半年的人民幣2.249億元(3,300萬美元),主要由於本公司一間附屬公司補繳所得稅人民幣1.66億元(2,440萬美元)所致。連同相關的滯納金人民幣1.34億元(1,960萬美元,計入其他虧損科目),這些項目使得本公司權益持有人應佔盈利共計減少人民幣3億元(4,400萬美元)。

本公司權益持有人應佔盈利為人民幣1.354億元(1,990萬美元),2025年上半年則為8.498億元。按非國際財務報告準則計量,本公司權益持有人應佔盈利為人民幣2.588億元(3,800萬美元),2025年上半年則為人民幣5.078億元。該等減少主要是由於上述提到的與稅務相關的人民幣3億元(4,400萬美元)的影響所致。

主要經營數據

-        自有平台產品及騰訊產品自營渠道的平均月活躍用戶為1.341億,2025年上半年則為1.413億。詳細月活躍用戶情況如下:

i)自有平台產品的月活躍用戶從1.027億同比增加0.8%至1.035億,基本保持穩定;
ii)騰訊產品自營渠道的月活躍用戶從3,850萬同比減少20.5%至3,060萬,主要由於我們持續將核心內容分發至自有平台產品,導致騰訊渠道的活躍度下降。

-        自有平台產品及騰訊產品自營渠道的平均月付費用戶為820萬,2025年上半年則為920萬,主要由於公司自有平台產品中免費閱讀內容比例有所增加,導致用戶結構變化及付費用戶數目相應減少。
-        每名付費用戶平均每月收入同比增加4.5%至人民幣32.7元,主要由於小額付費用戶轉向免費閱讀內容的結構性變化所致。

其他關鍵信息

-        EBITDA為人民幣3.026億元(4,440萬美元),2025年上半年則為人民幣3.182億元。經調整EBITDA為人民幣3.842億元(5,640萬美元),2025年上半年則為人民幣3.869億元。
-        截至2026年6月30日,公司的淨現金為人民幣98.614億元(14.479億美元),2025年12月31日為人民幣94.360億元。

業務亮點

IP創作

我們的在線閱讀生態是精品內容的「超級蓄水池」。

2026年上半年,平台吸引了約24萬名新作家入駐,誕生超46萬本在線文學作品,新增字數逾300億,源頭供給充沛。新生代作家加速崛起,上半年新簽約且收入超過人民幣100萬元的作家中,30歲以下佔比達到57%,同比增長49%。潛力佳作持續湧現,起點平台上獲得用戶收藏的作品數同比增長37%,獲得月票的作品數同比增長26%。隨著超頭部白金大神高頻回歸,更有2部作品上線首日即吸引超20萬用戶閱讀,刷新了平台首發紀錄。

IP可視化

2026年上半年,我們加快了從文字向視覺化內容的轉化工作。在夯實影視、動畫等傳統優勢的同時,我們積極佈局短劇與AI漫劇新賽道,業務呈現爆發式增長,短劇和AI漫劇收入突破人民幣4.3億元,同比增長2.3倍。

在精品影視領域,今年已有多部閱文IP改編電視劇上線,包括《百花殺》《家業》《翹楚》等頭部作品,播出期間均穩居平台熱度榜前列。同時,我們也上線了自製電視劇《年少有為》《除惡》和《愛情沒有神話》,在都市、犯罪等題材賽道上實現了創新與突破,獲得了口碑與熱度雙豐收。

在動畫領域,我們推出了包括《斗破蒼穹》《一人之下》《全職法師》《星辰變》等經典番劇續作,上線期間均位列播出平台熱播榜前列。其中,《一人之下》在騰訊視頻站內熱度超過2.18萬,創近三年2D動畫熱度最高。今年以來,雲合數據全網播放霸屏榜前10位的動畫作品中,有8部改編自閱文的IP,進一步體現了我們在動畫內容端的市場影響力。

在短劇及AI漫劇領域,我們取得了突破性進展。上半年,我們上線短劇超90部,爆款頻出。男頻方面,《隱身侍衛》成為行業現象級劇王,平台熱度值破1億,全網播放量破50億;女頻方面,原創IP「甜妻」系列新作持續表現優異,成為商業化標桿。AI漫劇方面,頭部項目《三千庇護》全網播放量突破30億,反向拉動原著小說進入起點平台暢銷榜前十。與此同時,我們積極探索精品漫劇平台的發展機會,在國內外分別推出「起點劇場」和「ToonScroll」平台。上述這些成果,都依託了閱文豐富的IP儲備庫、強大的創作者生態以及深厚的IP全產業鏈開發能力。

IP商品化和變現

2026年上半年,我們的衍生品業務繼續保持高速增長,整體GMV達人民幣7.8億元,同比增長超過60%這得益於我們在產品、渠道、運營、生態四大維度的持續深化佈局:

  • 產品:我們持續深耕高頻、高復購率的「輕軟周」賽道,同時拓展毛絨、生活類周邊、貴金屬等全新品類。以設計力和供應鏈效率的雙輪驅動,保障優質產品的穩定輸出,推動「閱文好物」進入國漫衍生品第一梯隊;
  • 渠道:我們進一步構建和強化自營線上渠道,包括線上小程序、直播間、電商旗艦店,並優化線下門店網絡,同時深化與渠道夥伴的合作關係,實現了渠道利潤率與品牌管控力的雙向提升。另一方面,我們持續加強動銷與供應鏈管理,優化庫存周轉效率,確保銷售增長帶來紮實的利潤貢獻;
  • 運營:我們以IP角色為核心展開運營活動,持續推動粉絲互動與消費轉化。2026年上半年,圍繞《全職高手》主角葉修的生日節點,我們舉辦了「榮光巡禮」四城快閃;同時,《一人之下》「異人男團」正式出道,以偶像化運營破圈引流,深化了IP與用戶的情感聯結;
  • 生態:我們的海外渠道加速落地,我們與合作夥伴共同打造的首個全球潮玩集合店在新加坡成功開業,《詭秘之主》海外獨立站部分產品上線即售罄。同時,爆款商品反哺IP熱度,驅動用戶回流至閱讀、動畫、影視等內容消費場景。

在遊戲領域,今年上半年我們推出了多項IP聯動項目,均獲得了熱烈的市場反響——《全職高手》×《和平精英》、《斗羅大陸》×《和平精英》等合作持續引爆話題熱度。展望未來,《詭秘之主》《贅婿》等重磅IP改編遊戲也即將與用戶見面。

AI技術的廣泛應用

在閱文,AI已不再局限於單一應用,我們將其深度嵌入從靈感迸發到全球閱讀的每一個內容創作環節。

我們推出了文創垂直AI智能體Buddy系列,升級了作家助手NovelBuddy、漫劇助手DramaBuddy、版權助手IPBuddy三款核心產品,為創作者和運營者提供系統化工具支持:

  • NovelBuddy面向網文創作者,除了創作輔助外,還支持版權保護與反抄襲治理,保障創作者權益。
  • DramaBuddy聚焦漫劇生產,覆蓋靈感承接、內容製作與項目管理全流程,支撐精品漫劇的規模化生產。
  • IPBuddy是我們內部版權團隊的「火眼金睛」,能在幾分鐘內完成對一部作品的價值評估,大幅提升IP改編和商業化效率。

同時,AI的深度應用進一步加速了我們的全球化佈局。截至2026年6月30日,WebNovel平台上累計AI翻譯作品數量超過了30,000部,在今年上半年貢獻了該平台40%的小說收入。AI也助力WebNovel小語種作品收入同比增長160%,有力推動了中國故事更快地觸達全球多語種用戶。

展望未來

過去二十年,互聯網降低了個人文字創作的門檻,奠定了閱文今日的發展根基;而未來二十年,AI將成為創作者能力延伸的重要工具,驅動內容生態實現價值躍遷。將AI深度融入創作、以技術驅動增長,這是我們面向未來的核心戰略,也是放大IP價值的重要路徑。我們相信,AI將成為IP價值的重要放大器,讓好故事釋放出更大的能量。同時,我們也清醒地看到,AI越強大,人類原創就越見稀缺和珍貴。因此,閱文將繼續加碼對原創的全方位支持,讓技術真正服務於創造,讓好故事生生不息。

關於閱文集團

閱文集團致力於建立廣泛而優質的華語IP宇宙。公司培育和開發的核心IP及衍生覆蓋文學、動漫、影視、遊戲、短劇、AI漫劇等多樣化的數字娛樂形態,並努力和線下真實生活融合,滿足用戶全面精神需求。閱文集團旗下囊括起點讀書、QQ閱讀、新麗傳媒等業界知名品牌以培育和開發IP,並與股東兼戰略合作夥伴騰訊以及第三方合作夥伴建立了廣泛的內容分發和IP合作。閱文集團已成功輸出包括《慶餘年》《鬼吹燈》《斗羅大陸》《全職高手》《贅婿》在內的動畫、影視、遊戲、短劇、AI漫劇等領域的IP改編代表作。閱文集團龐大且豐富的內容庫和IP全產業鏈開發能力是其重要優勢。欲知更多訊息,可瀏覽:http://ir.yuewen.com/

非國際財務報告準則財務計量

為補充根據國際財務報告準則編制的本公司綜合財務報表,若干非國際財務報告準則財務計量,即非國際財務報告準則經營盈利、非國際財務報告準則經營利潤率、非國際財務報告準則期內盈利、非國際財務報告準則純利率、非國際財務報告準則本公司權益持有人應佔盈利、非國際財務報告準則基本每股盈利及非國際財務報告準則攤薄每股盈利,已作為額外的財務計量於本新聞稿中呈列,以方便讀者。該等未經審核非國際財務報告準則財務計量應當被視為對本公司根據國際財務報告準則編制的財務表現的補充而非替代計量。該等非國際財務報告準則財務計量或與其他公司所使用類似詞彙具有不同定義。此外,非國際財務報告準則調整包括本公司主要聯營公司的相關調整,此乃基於該等聯營公司可獲得的已公佈財務資料或本公司管理層根據所獲得的資料、預測、假設及前提所作出的估計。

公司的管理層認為連同相應國際財務報告準則計量一併呈列該等非國際財務報告準則財務計量為投資者及管理層提供關於公司財務狀況及經營業績相關財務及業務趨勢的有用信息。公司的管理層亦認為,非國際財務報告準則財務計量有助於評估本公司的經營表現。本公司審閱其財務業績中或會不時包括或剔除其他項目。

前瞻性陳述

本新聞稿載有前瞻性陳述,其涉及市場及業務展望、預測業務計劃及本公司的增長策略。該等前瞻性陳述是根據本公司現有的資料,亦按本新聞稿刊及之時的展望為基準,在本新聞稿內載列。該等前瞻性陳述是根據若干預測、假設及前提,其中,若干部份為主觀性或不受公司控制。該等前瞻性陳述或會證明為不正確及可能不會在將來實現。該等前瞻性陳述之內大部分為風險及不明朗因素。該等風險及不明朗因素的其他詳情載於公司的其他公開披露文件和公司網站。

 

 

閱文集團

綜合收益表








截至六月三十日止六個月



二零二六


二零二五



(人民幣百萬元,除詳細說明外)

收入





在線業務 (1)

1,840.0


1,985.4


版權運營及其他 (2)

1,691.4


1,205.2



3,531.4


3,190.6

收入成本

(1,739.3)


(1,578.2)

毛利

1,792.1


1,612.4


毛利率

50.7 %


50.5 %

利息收入

81.3


81.9

其他(虧損)/收益淨額

(25.0)


582.5

銷售及營銷開支

(1,011.4)


(922.4)

一般及行政開支

(560.0)


(484.7)

金融資產減值虧損(撥備)/撥回淨額

(6.2)


6.2

經營盈利

270.8


875.8


經營利潤率

7.7 %


27.4 %

財務收入/(成本)淨額

0.5


(4.0)

分佔聯營公司及合營企業盈利淨額

88.8


127.3

除所得稅前盈利

360.1


999.0

所得稅開支

(224.9)


(149.5)

期內盈利

135.2


849.6


純利率

3.8 %


26.6 %

以下人士應佔盈利:





本公司權益持有人

135.4


849.8


非控制性權益

(0.2)


(0.2)



135.2


849.6

每股盈利




(以每股人民幣元列示)




- 每股基本盈利

0.13


0.84

- 每股攤薄盈利

0.13


0.83






附註:

(1)在線業務收入主要反映在線付費閱讀、網絡廣告及在我們平台上分銷第三方網絡遊戲所得的收入。

(2)版權運營及其他收入主要反映來自製作及發行電視劇、網絡劇、動畫、電影、短劇、AI漫劇、出授版權、運營自營
網絡遊戲以及銷售IP衍生品及紙質圖書的收入。

 

 

閱文集團

綜合全面收益表








截至六月三十日止六個月



二零二六


二零二五



(人民幣百萬元)




期內盈利

135.2


849.6

其他全面收益(除稅後):




其後可能重新分類至損益的項目





分佔一間聯營公司之其他全面收益


0.2


於視同處置一間聯營公司時將分佔其他全面收益轉
      撥至損益


(1.3)


貨幣換算差額

29.2


49.9






不會重新分類至損益的項目





按公允價值計入其他全面收益的金融資產公允價值
      變動(虧損)/收益淨額

(40.9)


24.4


貨幣換算差額

(99.1)


(55.1)



(110.8)


18.1

期內全面收益總額

24.4


867.7

以下人士應佔全面收益總額:





本公司權益持有人

24.6


867.9


非控制性權益

(0.2)


(0.2)


24.4


867.7





 

 

閱文集團

分部信息








截至六月三十日止六個月



二零二六


二零二五



(人民幣百萬元,除百分比外)

收入





在線業務

1,840.0


1,985.4


版權運營及其他

1,691.4


1,205.2


收入總額

3,531.4


3,190.6






收入成本





在線業務

(874.9)


(995.9)


版權運營及其他

(864.4)


(582.3)


收入成本總額

(1,739.3)


(1,578.2)






毛利


在線業務

965.1


989.5


版權運營及其他

827.0


622.9


毛利總額

1,792.1


1,612.4






毛利率





在線業務

52.5 %


49.8 %


版權運營及其他

48.9 %


51.7 %


整體毛利率

50.7 %


50.5 %

 

 

閱文集團

綜合財務狀況表













於二零二六年

六月三十日


於二零二五年

十二月三十一日



(人民幣百萬元)

資產




非流動資產





物業、設備及器材

65.9


67.9


使用權資產

160.6


173.5


無形資產

4,256.9


4,295.7


於聯營公司及合營企業的投資

442.2


577.4


按公允價值計入損益的金融資產

936.7


1,324.1


按公允價值計入其他全面收益的金融資產

669.6


648.1


遞延所得稅資產

481.6


458.1


預付款項、按金及其他資產

186.6


188.4


定期存款

2,212.2


1,709.0



9,412.3


9,442.0

流動資產





存貨

615.2


576.6


電視劇及電影的版權

520.6


649.4


按公允價值計入損益的金融資產

2,028.9


2,735.3


貿易應收款項及應收票據

1,550.0


1,905.0


預付款項、按金及其他資產

1,561.9


1,283.0


受限制銀行存款


4.5


定期存款

3,002.8


3,303.5


現金及現金等價物

2,617.4


1,683.7



11,896.9


12,141.1

資產總額

21,309.2


21,583.1






權益




本公司權益持有人應佔的資本及儲備





股本

0.6


0.6


庫存股份

(151.9)



就受限制股份單位計劃所持股份

(14.6)


(14.6)


股本溢價

15,963.1


15,969.2


其他儲備

2,085.2


2,117.7


累計虧損

(411.6)


(547.0)



17,470.8


17,526.0

非控制性權益

3.2


1.4

權益總額

17,474.0


17,527.4

































於二零二六年

六月三十日


於二零二五年

十二月三十一日













(人民幣百萬元)

負債














非流動負債















租賃負債











98.8


116.8


長期應付款項











19.0


16.3


遞延所得稅負債











123.3


124.7


遞延收入











18.5


19.6













259.5


277.4

流動負債















租賃負債











57.7


64.5


貿易應付款項











1,241.1


1,210.4


其他應付款項及預提費用











982.5


1,102.0


遞延收入











973.7


989.7


即期所得稅負債











166.1


232.6


按公允價值計入損益的金融負債











154.5


179.0













3,575.6


3,778.3

負債總額











3,835.1


4,055.7

權益及負債總額











21,309.2


21,583.1
















 

 

閱文集團

經營盈利與EBITDA及經調整EBITDA的調節



截至六月三十日止六個月


二零二六


二零二五


(人民幣百萬元)

經營盈利與EBITDA及經調整EBITDA的調節:




經營盈利

270.8


875.8

調整:




利息收入

(81.3)


(81.9)

其他虧損/(收益)淨額

25.0


(582.5)

物業、設備及器材的折舊

18.4


18.8

使用權資產的折舊

29.3


34.2

無形資產攤銷

40.3


53.8

EBITDA

302.6


318.2

調整:




股份酬金

78.9


65.9

與收購事項相關的開支

2.7


2.7

經調整EBITDA

384.2


386.9

 

 

 

閱文集團

非國際財務報告準則財務計量與根據國際財務報告準則編制的計量的調節








截至二零二六年六月三十日止六個月




調整




已呈報

股份酬金

投資及收購

虧損淨額 (1)

無形資產攤銷 (2)

稅務影響

非國際財
務報告準則




(人民幣百萬元,除詳細說明外)

經營盈利



270.8

78.9

7.2

10.2

-

367.2

期內盈利



135.2

78.9

7.2

10.2

27.1

258.6

本公司權益持有人

應佔盈利



135.4

78.9

7.2

10.2

27.1

258.8

每股盈利

(每股人民幣元)









  - 基本



0.13





0.26

  - 攤薄



0.13





0.25

經營利潤率



7.7 %





10.4 %

純利率



3.8 %





7.3 %


截至二零二五年六月三十日止六個月



調整



已呈報

股份酬金

投資及收購
(收益)淨額 (1)

無形資產攤銷 (2)

稅務影響

非國際財
務報告準則


(人民幣百萬元,除詳細說明外)


經營盈利

875.8

65.9

(502.5)

9.5

-

448.7

期內盈利

849.6

65.9

(502.5)

9.5

85.2

507.6

本公司權益持有人

應佔盈利

849.8

65.9

(502.5)

9.5

85.2

507.8

每股盈利

(每股人民幣元)







  - 基本

0.84





0.50

  - 攤薄

0.83





0.50

經營利潤率

27.4 %





14.1 %

純利率

26.6 %





15.9 %









附註:

(1)該項目主要包括投資公司處置及視同處置產生的收益、減值撥備和公允價值變動,
         收購新麗相關的代價負債的公允價值變動,以及收購相關的若干僱員及前股東的酬金開支。

(2)指收購產生的無形資產以及電視劇及電影版權攤銷。


 

 

Information Provided by PR Newswire [Disclaimer]
15:48
Daimon Robotics Wraps up Ant-led Strategic Financing

Embodied intelligence company Daimon Robotics announced the completion of a strategic financing round led by Ant Group, involving several hundred million RMB.

Existing shareholders also participated in the round. Current investors include China Merchants Venture Capital, Lenovo Capital, CHINA MOBILE (00941.HK), and CHINA TELECOM (00728.HK).

Daimon has served more than 200 customers in aggregate globally, including over 50 overseas clients, and has completed deliveries to leading global enterprises and institutions including OpenAI, Figure, Physical Intelligence, Skild AI, Meta, BMW and Google DeepMind.

The company is also advancing multiple model deployment and POC collaborations, while entering the supply chains of leading industrial automation and robotics enterprises including Inovance and Tesla suppliers.
~

AASTOCKS Financial News
Website: www.aastocks.com

Information Provided by AAStocks Financial News [Disclaimer]
15:17
Omdia: Global Tablet Shipments Drop 10% YoY in 2Q; Apple Maintains Leading Position as Lenovo Defies Trend with 27% Growth

The global tablet market entered a downcycle in 2Q, with shipments declining 10% YoY to 36 million units, Omdia's latest research showed. This marked the first time in recent years that tablet shipments broke the seasonal trend of QoQ growth in 2Q propelled by back-to-school demand.

Apple Inc. (AAPL.US) charted global iPad shipments of 13.5 million units in 2Q. Despite a 7.5% YoY decline, it accounted for 38% of global iPad shipments and maintained its leading position. Samsung remained the second-largest tablet vendor, with tablet shipments approaching 6 million units, down 13% YoY.

Among leading vendors, LENOVO GROUP (00992.HK) was the only company to achieve shipment growth, with shipments increasing 27% YoY. While part of the growth was driven by genuine end-user demand, it was also supported by channel inventory stocking ahead of expected price increases and major retail promotional campaigns.

XIAOMI-W (01810.HK) ranked fourth, with tablet shipments of 2.8 million units, down 7% YoY. Its performance continued to be supported by strong domestic demand and stable momentum across other Asia-Pacific regions. Huawei ranked fifth with shipments of 2.7 million units, representing a 16% YoY decline.

Looking ahead, Omdia Research Manager Himani Mukka said that under the current environment of constrained component supply, vendors are unlikely to broadly prioritize the tablet category. Instead, they will concentrate limited resources on flagship and premium models, further shifting their product portfolios toward high-end devices.
~

AASTOCKS Financial News
Website: www.aastocks.com

Information Provided by AAStocks Financial News [Disclaimer]
14:54
Ming-Chi Kuo: Apple Trims Some Hardware Shipment Plans, Not Sign of Product Inventory Pile-Up

Regarding market rumors that the A20 Pro processor produced by TSMC (TSM.US) for Apple (AAPL.US) using the 2-nm/ N2 process could not complete final packaging, Ming-Chi Kuo, a reputable Apple analyst at TF International Securities, said industry checks confirmed that Apple has indeed lowered shipment plans for some hardware products this year owing to memory shortages, but this does not mean the supply chain has fallen into a passive situation of "producing first and waiting for materials later".

He explained that Apple's supply chain management follows a strict "material-driven production" principle, usually planning processor production schedules at TSMC at least three months in advance, rather than allowing TSMC to mass produce processor work-in-progress inventory, namely semi-finished wafers, ahead of time. However, this does not mean TSMC will never produce in advance and maintain a certain level of semi-finished inventory.
~

AASTOCKS Financial News
Website: www.aastocks.com

Information Provided by AAStocks Financial News [Disclaimer]
12:07
Consortium Led by Jeff Bezos Reportedly Nears Deal to Acquire One-Third Stake in Premier League Club Liverpool F.C.

A consortium including Amazon.com, Inc. (AMZN.US) founder Jeff Bezos and Facebook co-founder Eduardo Saverin is close to acquiring around a one-third stake in Premier League club Liverpool Football Club, UK's Sky News reported.

FSG, which has owned Liverpool F.C. since 2010, may announce the deal as early as this week.

The consortium is reportedly valuing Liverpool F.C. at USD6 billion. The final transaction size could be larger than previously expected and may involve more than a 30% equity stake.
~

AASTOCKS Financial News
Website: www.aastocks.com

Information Provided by AAStocks Financial News [Disclaimer]
09:27
NVIDIA Inks USD500B Financing MOUs w/ 6 Wall Street Firms to Help Clients Procure Nvidia Chips

NVIDIA Corporation (NVDA.US) signed memorandums of understanding (MOUs) with Apollo Global Management, Inc. (New) (APO.US), Blackstone Inc. (BX.US), BlackRock, Inc. (BLK.US), Brookfield Asset Management Inc (BAM.US), Goldman Sachs Group (GS.US) and KKR & Co. Inc. (KKR.US) to establish a "compute financing platform" aimed at deploying more than USD500 billion of capital over the coming years to help provide financing for customers purchasing computing power.

The initiative aims to mobilize more than USD500 billion of third-party capital for hyperscale cloud service providers, frontier AI laboratories and enterprises to build data centers and acquire NVIDIA hardware, marking a potentially major shift in how AI infrastructure is financed.

By leveraging institutional credit, insurance capital and private capital to back GPUs and data centers, NVIDIA is helping end users secure financing without touching their own balance sheets.

These companies said the platform will provide funding to NVIDIA customers at attractive interest rates. NVIDIA CEO Jensen Huang said these financing platforms will help customers access computing power at scale and build AI factories.
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09:08
Microsoft Reportedly Plans to Launch Next-gen AI Chip in Sep

Microsoft Corporation (MSFT.US) plans to launch its new Maia 300 AI chip this fall, with the earliest possible release as soon as next month, The Information, citing sources, reported.

Microsoft has reportedly been in talks with TSMC (TSM.US) to secure production capacity for more than 300,000 chips next year, with the ultimate goal of obtaining capacity for more than 1 million Maia 300 chips.

The company also hopes to persuade major cloud customers such as Anthropic to adopt the chip.
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08:53
Meta Launches Open-source Model for Laptops, Implicitly Criticizes Concentration of Power at OpenAI and Anthropic

Meta Platforms, Inc. (META.US) said it will open-source its most powerful AI models and launch new models designed for consumer devices, as it competes with leading laboratories such as OpenAI and Anthropic.

CEO Mark Zuckerberg said in an Instagram video on Monday that the company will release the weights of its latest AI model, Muse Spark 1.2, allowing the public to download and use them. Weights refer to the computations and rules that determine how AI operates and behaves.

Zuckerberg also said the company will launch a new series of open-source models called Muse Glimmer, which can run on laptops.

Meta shares have sagged about 10% year to date as investors scrutinize the company's spending plans and its ability to compete with major AI leaders.

Zuckerberg is attempting to assure investors that Meta Superintelligence Labs, established last year, is making progress, and that capital expenditures expected to reach as much as USD145 billion this year will generate returns.

While Anthropic and OpenAI mainly focus on closed AI models, Chinese competitors ranging from Alibaba to DeepSeek and Moonshot AI have been actively launching open-weight models and competing with the leading technologies of US companies in certain areas.

Zuckerberg on Monday published a 6,500-word article on AI, positioning Meta's initiatives as a challenge to China's open-source technology and urging Washington to support related US development.
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